Project PARALLEL Series

After much wine drinking, I came up with a story to help drive these series, and making these more than just “Point and Click” games.



Synopsis:  You find yourself in your study, but it has a foreboding presence.  It’s eternally night time, and there are letters strewn about the room.  Not only are these letters written on old paper, they are penned by people you are not familiar with.   After reading the eight letter, a ninth letter appears out of nowhere, confirming your suspicions that you are somewhere far from reality.  The main door unlocks, and you escape. (Walkthrough)


Synopsis:  More is revealed as you enter another room.  Updates can be viewed on this post




Peter:  Recently promoted researcher and developer in PARALLEL Corp’s Paranormal Division.  Unknown if he is alive or also in the reality you found yourself in, but it seems he is able to communicate with you through the letters.  He has coped poorly from the stress and possibly the tests of the prototypes.

Tim:  An off-the-records buyer that Delta is selling prototypes of PARALLEL.

Delta:  A seller of PARALLEL prototypes.  Seems to share the same handwriting as Peter.

Trab: Peter’s therapist

Bob:  A senior officer of PARALLEL who oversaw Peter’s promotion and transfer, and denied Peter’s request for a raise.

PARALLEL Corp:  A company that is creating a mysterious machine that enables “ghosting” (Travelling to an alternate yet almost identical dimension/reality and coming back in a different place to the real dimension) through alternate realities, and sharing of memories.

“Ghost” Dimension:  Identical but alternate reality, except it’s eternally night time.  There have been sightings of ghosts as well.  The theory is one can disappear from the real dimension, appear in the ghost dimension, travel through the ghost dimension, and reappear in the same spot from the ghost dimension to the real dimension.  A person in the real dimension will see someone disappearing and reappearing in a different spot instantly, while the person in the ghost dimension will be subjected to a normal flow of time.  People in the ghost dimension can share memories for reasons unknown.  This has huge implications to travel, warfare, and espionage.  Reports have surfaced that it’s far from perfect, and can cause irreversible mental damage, or simply failing to reappear.

Ghosts:  Unknown beings.  They seem to shy away from travelers in the ghost dimension for now.



7/2:  The more praise I get, the more pressure I feel.  Good news is, I finished the (very basic)  walk through and sketches of the next game.  Yes there will be ACTUAL puzzles.  This will not be anywhere near as dark as the previous game.   And just to be fair, this next game will be very large.  I hope to have the 3d art done by mid July, and the programming done by the end of this month, and beta testing starting in early August.  Wish me luck!

6/30:   After a few energy drinks and taking a break from other work to play video games, I have decided the theme of the next game and how it reveals and adds more to the plot.   The game will contain more than Escape the Study.  Also I do listen to the comments!  I will address the darkness issue and there will be more puzzles.  The letters will stay,  and the fonts will be more legible.  Beta testing will be extended so that glitches can be caught and fixed.


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